- Return
Game Talk: Designing for Emergent Narritve
I've been honoured to host a talk at the University of Bayreuth back in December of 2022. In the talk I spoke about the importance of including game mechanics that might seem arduous at first glance. Mechanics like inventory management or resource tracking often get overlooked in favour of a more streamlined experience, leaving behind the dramatic impact they might have if implemented properly. I will argue that it's sometimes worth it to burden your players for the benefit of the story you want to tell.
- Game Design
